Its freely available as a PDF and has ten monsters in it.Alien Archive 2 is an awesome supplement book for the Starfinder Roleplaying Game. This book has a hardcover, and is 159 pages in length. To do so, please first visit the Store > Paizo.The pages of Starfinder Alien Archive 3 are packed with creatures designed for use with the Starfinder Roleplaying Game From starmetal dragons and the spiral-winged irokirois to living holograms and body-snatching flayer leeches, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring.Starfinger Alien Archive Part 01: Not all of the creatures in this book are aliens in the. This goes beyond strict errata and gets into some balance issues (grenades are cheaper, BP for some starship weapons changed).For my birthday yesterday my family gifted me a wonderful book I’ve been itching to get my hands on: Starfinder Alien Archive 2! And what better way to celebrate than to share it with all of you? So today we’re taking a deep dive into the latest Alien Archive! Ready?Please note that you can get the entire cost of the PDF purchased from paizo.com off this order as a discount. The PDF of the Core Rulebook has apparently been updated and includes a fairly significant number of changes and corrections. I hadnt seen a thread about this here but it seems noteworthy.The book is easy to use, adaptable, and well organized. You’ll find a ton of creatures to fight and ally with inside this book, as well as some new player races. It’s currently on sale for around $32 Canadian on that handy link I posted, so I highly recommend picking it up cheap while you can.At it’s core, Alien Archive 2 is a book of monsters.CombatantAfter the table of contents we reach the introduction. There are also three starships, and twenty-six template grafts. Of these, sixteen are playable as character races. After that we come to the table of contents. Alien Archive 2 has sixty-five distinct monster entries inside it, many of which have more than one stat block or variation of that creature, making the actual number of foes inside larger than it seems (around one hundred and twenty-six by my count). The inside front and back covers feature an image of the Pact Worlds.SpellcasterThere’s also a few interesting things to note about the stat blocks themselves. Very few of the creatures inside have Resolve Points and none have Stamina Points. These images are easy to distinguish and provide a quick and easy way for GMs to realize the role each monster plays in combat, which makes it super easy to find the type of creatures your looking for, or to quickly discern a creature’s tactics. These categories are represented by an icon in the left margin. ExpertEach of the stat blocks inside the Alien Archive is sorted into one of three categories: combatants (which excels in physical combat), experts (who are most effective with skills), and spellcasters (who rely on spells or spell-like abilities). Of course, all of this will be business as usual for owners of the first Alien Archive. While most of this is basic information that only a player new to d20 games will need to read, some of the information is quite important.
Similarly, not all of a creature or NPCs spells will be listed in a stat block. This really streamlines the stat blocks, and makes it easier to find important information fast. Feats that grant static bonuses (like improved initiative, or skill focus) are already factored into the stat block and will not be listed anywhere at all. Instead, only feats that grant new combat options will be shown. Not all of a creatures feats are listed in their entry. This is a simple change that will make it easier for GMs — especially new GMs — to handle unexpected situations (like unlisted skill checks) in combat. Each entry features two different CR stat blocks representative of their race, a bunch of interesting information on their societies and home worlds, and a side bar which include the rules for playing them as a race. For a great high-level challenge check out the calecor and the living apocalypse.Vermelith Starfinder: Alien Archive Pawn BoxMixed amongst the monster entries are sixteen playable races. Glitch gremlins were a fun low level challenge I also really enjoyed, as were the akatas, which I’m thrilled to see included. Embri: masked, mollusk like aberrations with a rigid social order secretly controlled by the forces of hell Damai: pale, scrappy humanoids forced to hide underground from the colossi they share their world with Bolida: armoured burrowing arthropods with a wide array of senses Aasimar: celestial blooded humanoids you’ll find under ‘planar scion’ I honestly loved a TON of these races, but my favourite new additions are damai, osharu, pahtra, and the wolf-like vlaka.Curious about the playable races available in this book? Well, look no further! The Alien Archive includes: This was just awesome to see, and I really enjoyed it! Some of the races and monsters from old Golarion were up for selection, including aasimar, tieflings, ghorans, hobgoblins, orcs, and trox, but many were brand new. Osharu: slug-like creatures that view religion and science as intertwined Orc: strong humanoids conditioned as slave labour by the drow of Apostae Kanabo: a red-skinned oni, which is a type of evil spirit given a physical form Hobgoblin: tall, war-mongering, militaristic humanoids with faces similar in appearance to goblins Suzuki method explainedUplifted Bear: intelligent, bipedal bears that you’ll find under ‘bear’ Trox: large, chitinous, gentle humanoids that have been magically transformed since their time on Golarion Tiefling: fiendish blooded humanoids you’ll find under ‘planar scion’ Quorlu: silicon based quadrupeds with tentacle arms and eyestalks capable of digging through earth and stone Phentomite: agile humanoids acclimated to thin atmospheres and high altitudes that live on a broken planet This section is around seven pages long and frankly, feels quite complicated to me. Appendix Three contains rules for the polymorphing creatures. Appendix One contains two pages of creature subtype grafts and Appendix Two contains two and a half pages of environmental grafts. AudiotorrentAppendix Ten contains a chart of average vital statistics for all playable races from Alien Archive, Alien Archive 2, and for the Legacy Races from the Starfinder Core Rulebook. Appendix Eight lists the template grafts and the pages they can be found on, while Appendix Nine lists the new character options and gear and the pages they can be found on. Appendix Five, Six, and Seven are very short, sorting the creatures in the Alien Archive 2 by CR, type, and terrain. Starfinder Alien Races Full Of AMany of the stat blocks are highly adaptable, there’s plenty of new templates and grafts that help with monster creation, summon spells, and polymorph. Alien Archive 2 is packed full of a wide array of monsters and cool races. We’ve come to the end of the Alien Archive 2.In short: I loved it. Starfinder Roleplaying Game: Core RulebookThat’s it.
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